TatScript.UsesObject Method
Makes the methods and properties of the given object accessible directly from this script without using an object name.
Remarks
Behaves like TatCustomScripter.UsesObject (see that method for details), with one difference: while the scripter-level UsesObject makes the object accessible from all scripts, this method registers the object for this specific script only.
Syntax
Unit: atScript
function TatScript.UsesObject(AObject: TObject; AName: string; AClassName: string): TatClass;
Parameters
| <-> | Parameter | Type | Description |
|---|---|---|---|
| AObject | TObject | ||
| AName | string | ||
| AClassName | string |