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TTMSMCPClient.ClientName Property

Name this client reports to every server during the handshake.

API unit family: TMS.MCP.Client Declaring type: TTMSMCPClient Inherited from: TTMSMCPCustomClient Type: string

Syntax

TMS.MCP.Client.hppPascalC++
property ClientName: string;
__property System::UnicodeString ClientName = {read=FClientName, write=SetClientName, stored=IsClientNameStored};

Remarks

Defaults to ExampleClient, and is only streamed while it differs from that default. Read at handshake time, so a change only reaches servers connected afterwards.