TGdipUITextureBrush.Dispose Method
Override this method to dispose your own objects in your descending classes.
Syntax
Namespace: FlexCel.Draw
protected override void Dispose(Boolean disposing)
Parameters
<-> | Parameter | Type | Description |
---|---|---|---|
disposing | Boolean | If true, this is a direct call to Dispose(), and you need to dispose both managed and unmanaged resources. If false, this is called by the finalizer, and you only need to release unmanaged resources. |