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    TGdipUITextureBrush.Dispose Method

    Override this method to dispose your own objects in your descending classes.

    Syntax

    Namespace: FlexCel.Draw

    protected override void Dispose(Boolean disposing)

    Parameters

    <-> Parameter Type Description
    disposing Boolean If true, this is a direct call to Dispose(), and you need to dispose both managed and unmanaged resources.
    If false, this is called by the finalizer, and you only need to release unmanaged resources.

    See also

    • TGdipUITextureBrush
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