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    TOuterShadowEffect.Create Constructor

    Creates a new outer shadow effect.

    Syntax

    Unit: FlexCel.Core

    constructor TOuterShadowEffect.Create(const aShadowColor: TDrawingColor; const aBlurRadius: Int64; const aDistance: Int64; const aDirection: Double; const aHorizontalScalingFactor: Double; const aVerticalScalingFactor: Double; const aHorizontalSkew: Double; const aVerticalSkew: Double; const aShadowAlignment: TDrawingRectAlign; const aRotateWithShape: Boolean);

    Parameters

    <-> Parameter Type Description
    const aShadowColor TDrawingColor Color for the shadow.
    const aBlurRadius Int64 Blur radius.
    const aDistance Int64 Distance of the shadow.
    const aDirection Double Rotation of the shadow.
    const aHorizontalScalingFactor Double Horizontal scaling factor. Negative scaling causes a flip.
    const aVerticalScalingFactor Double Vertical scaling factor. Negative scaling causes a flip.
    const aHorizontalSkew Double Horizontal skew angle.
    const aVerticalSkew Double Vertical skew angle.
    const aShadowAlignment TDrawingRectAlign Shadow Alignment.
    const aRotateWithShape Boolean If true, the effect rotates with the shape.

    See also

    • TOuterShadowEffect
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