TTMSFNCGraphicsFill.TextureMode Property
Specifies how the texture bitmap is scaled or tiled within the fill area. Default is
gtmStretch.
API unit family: TMSFNCGraphicsTypes
Declaring type: TTMSFNCGraphicsFill
Inherited from: TTMSFNCCustomGraphicsFill
Type: TTMSFNCGraphicsTextureMode
Syntax
property TextureMode: TTMSFNCGraphicsTextureMode;
__property TTMSFNCGraphicsTextureMode TextureMode = {read=FTextureMode, write=SetTextureMode, default=2};
Default: gtmStretch