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    TReflectionEffect Class

    Applies a reflection effect.

    Syntax

    Unit: FlexCel.Core

    TReflectionEffect = class(TDrawingEffect, IComparable, System.IComparable<_UThemes.TReflectionEffect.TReflectionEffect>);

    Constructors

    Name Description
    Create Creates a new Reflection effect.

    Methods

    Name Description
    Clone Creates a deep copy of the object.
    CompareTo Overloaded
    CompareTo(TObject)
    CompareTo(TReflectionEffect)
    Equals Returns true if both objects are the same.
    GetHashCode Returns the hashcode of the object.

    Properties

    Name Description
    BlurRadius Blur radius.
    StartAlpha Starting reflection opacity.
    StartPos Starting position of the Alpha value.
    EndAlpha Ending reflection opacity.
    EndPos Ending position of the Alpha value.
    Distance Distance of the reflection.
    Direction Rotation of the reflection.
    FadeDirection Direction to offset the reflection.
    HorizontalScaling​Factor Horizontal scaling factor. Negative scaling causes a flip.
    VerticalScaling​Factor Vertical scaling factor. Negative scaling causes a flip.
    HorizontalSkew Horizontal skew angle.
    VerticalSkew Vertical skew angle.
    ShadowAlignment Shadow Alignment.
    RotateWithShape If true, the effect rotates with the shape.
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